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DOTA2 and Game Design

Wednesday, July 31, 2013

Blog on hold

Combination of TI3 coming up, being sick, and having a bunch of other things going on (training, etc) means I'll be putting this blog on hold. Happy watching TI3 everyone!
Posted by aetherfox at 11:05 AM
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    • ▼  July (15)
      • Blog on hold
      • Probability of a 7 game win streak in DOTA2
      • Design (Part 7) Screwing your teammates
      • Competitive Roundup (Part 7)
      • Let's Play (Part 6) Bounty Hunter
      • Design (Part 6) False Choices
      • Competitive Roundup (Part 6)
      • Voice Acting in DOTA2 and LOL
      • Design (Part 5) Pattern Mismatch
      • Competitive Roundup (Part 5)
      • Lore of DOTA2 according to Valve
      • Playing Better (Part 1a) Dual Purpose Ward Spots
      • Let's Play (Part 5) Vengeful Spirit
      • Design (Part 4) Inconsistent Mechanics
      • Competitive Roundup (Part 4)
    • ►  June (14)

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